﻿using System.Collections;
using System.Collections.Generic;
using ProtoBuf;
using UnityEngine;

[ProtoContract]
public class NettyResponse
{
	[ProtoMember(1)]
	public int methodType;
	
	[ProtoMember(2)]
	public string data;

	public NettyResponse(int methodType, string data)
	{
		this.methodType = methodType;
		this.data = data;
	}

	public NettyResponse()
	{
	}
}
